Post by Bαlтнαzαr on Aug 22, 2014 0:43:59 GMT
The following is a list of rules specifically created for the Medicine Cats and their Apprentices!
1.
Medicine Cats are to travel to the Moonpool to share dreams with StarClan every halfmoon.
2.
Medicine Cats are to chose an Apprentice whenever they please, and are allowed to choose who they wish to mentor.
3.
If a storm or flood has ruined your herb supply, leave them out in the sun safely to dry
4.
Check your herb supply regularly, and throw out any old herbs that have lost their healing qualities.
5.
Neither Medicine cats, nor their Apprentices, are allowed to have crushes/mates, or have kits.
[You can bypass this rule by talking to the Admins/Mods]
[If you are caught having an affair with another cat you can be expected to be pulled from your rank! But to be sure this doesn't happen regularly you must talk to the Admins first]
6.
Leave enough of the herb on a plant, so that the plant can regrow.
7.
Medicine Cats are to tend to the needs of every Clan member, and cannot ignore an injury just because they dislike a certain cat.
8.
Medicine Cats are to make herb runs every so often in order to keep a plentiful stock.
9.
Medicine Cats are to allow Apprentices to assist in treating for a cat, once they know a sufficient amount of knowledge about herbs, and continue from there.
10.
Medicine Cats share a special connection to StarClan, and can subtly foretell whether or not the Clan will meet fortune or doom in the future, and can receive bad omens from StarClan as a warning.
11.
Medicine Cats are to put the life of a clan mate in front of theirs, even if it means their own death.
12.
Medicine cats are outside Clan rivalries and are allowed to cross into other territories.
13.
Medicine Cats are to do anything in his/her power to save a cat.
14.
Medicine Cats are not to discuss warnings or signs from StarClan other then with their Leader/Deputy
(You can bypass this rule by speaking to the Admins/GM's, or if it's for plot-reasons)
15.
If you are a Medicine Cat and you have been told part of a plot that has been kept secret, you are expected to keep it! It'd ruin all the fun if you went blabbing about the plot.
1.
Medicine Cat Apprentices are appointed by the Med cat, and are to travel to the Moonpool with their mentors
2.
Apprentices are to follow the rules set by their mentor.
3.
Medicine Cat Apprentices can be replaced at any time.
4.
If you are inactive for more then one week without warning you will be replaced. I'm sorry but we cannot have an inactive Medicine Cat/Apprentice.
5.
Medicine Cat Apprentices cannot have crushes/mates/or kits
[Same bypassing rules apply]
More MCA Rules may be added shortly~
1.
Medicine Cats are to travel to the Moonpool to share dreams with StarClan every halfmoon.
2.
Medicine Cats are to chose an Apprentice whenever they please, and are allowed to choose who they wish to mentor.
3.
If a storm or flood has ruined your herb supply, leave them out in the sun safely to dry
4.
Check your herb supply regularly, and throw out any old herbs that have lost their healing qualities.
5.
Neither Medicine cats, nor their Apprentices, are allowed to have crushes/mates, or have kits.
[You can bypass this rule by talking to the Admins/Mods]
[If you are caught having an affair with another cat you can be expected to be pulled from your rank! But to be sure this doesn't happen regularly you must talk to the Admins first]
6.
Leave enough of the herb on a plant, so that the plant can regrow.
7.
Medicine Cats are to tend to the needs of every Clan member, and cannot ignore an injury just because they dislike a certain cat.
8.
Medicine Cats are to make herb runs every so often in order to keep a plentiful stock.
9.
Medicine Cats are to allow Apprentices to assist in treating for a cat, once they know a sufficient amount of knowledge about herbs, and continue from there.
10.
Medicine Cats share a special connection to StarClan, and can subtly foretell whether or not the Clan will meet fortune or doom in the future, and can receive bad omens from StarClan as a warning.
11.
Medicine Cats are to put the life of a clan mate in front of theirs, even if it means their own death.
12.
Medicine cats are outside Clan rivalries and are allowed to cross into other territories.
13.
Medicine Cats are to do anything in his/her power to save a cat.
14.
Medicine Cats are not to discuss warnings or signs from StarClan other then with their Leader/Deputy
(You can bypass this rule by speaking to the Admins/GM's, or if it's for plot-reasons)
15.
If you are a Medicine Cat and you have been told part of a plot that has been kept secret, you are expected to keep it! It'd ruin all the fun if you went blabbing about the plot.
1.
Medicine Cat Apprentices are appointed by the Med cat, and are to travel to the Moonpool with their mentors
2.
Apprentices are to follow the rules set by their mentor.
3.
Medicine Cat Apprentices can be replaced at any time.
4.
If you are inactive for more then one week without warning you will be replaced. I'm sorry but we cannot have an inactive Medicine Cat/Apprentice.
5.
Medicine Cat Apprentices cannot have crushes/mates/or kits
[Same bypassing rules apply]
More MCA Rules may be added shortly~